Blaster Master, excerpts, by Slander.
I remember that I loved this game, and I loved that you could pause when hurting certain bosses and they would continue to take damage while the game was paused. Spoiler alert! I remember playing it, and the physics of the tank and the jumps, but obviously I do not remember the layout of any level at all. It’s sad, actually.
[Josh says: I loved this game to death as a kid. I don’t think there as a game I anticipated more eagerly, and I was a champ at eagerly anticipating NES releases. And yet I’m having the same sort of memory problems as Slander — I can’t remember much about the specific layout of the game. Individuals screens, yeah, but how do they go together? I should give it a shot at some point anyway. Maybe load the game up in an emu at some point as well.]

