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Call of Duty 4, mp_strike, by ansob.
This is the map mp_strike from Call of Duty 4 drawn from memory. This was always my favourite map, because if you timed it right, you could throw a frag grenade from the market and over the outside stairs to the florist’s top floor, and catch the two or three people on the opposing team making a beeline for your spawn or peg the sniper who’d invariably be camping there later on in the round (I eventually got this down to near-perfection).The scale’s all kinds of off, even between the different buildings (especially the shops that are supposed to have their back to the little courtyard outside the florist’s and are South of the balcony building), and I remembered after drawing it that there’s actually a little area that extends South from the bottom left corner of the map and a bigger one which extends North from the big downhill road in the North-East sector, both of which formed the initial team spawns in objective-oriented modes. That, and I’m pretty sure I lettered the flag placements incorrectly, though their locations are correct!Also, I just realised that the area around A is completely wrong - the A building is much smaller, there’s an alleyway that leads out of the market which is between the A building and a building to its North that looks out onto the central avenue. Redrawing it would be cheating even, if I did realise the mistake and make the corrections from memory!

Call of Duty 4, mp_strike, by ansob.

This is the map mp_strike from Call of Duty 4 drawn from memory. This was always my favourite map, because if you timed it right, you could throw a frag grenade from the market and over the outside stairs to the florist’s top floor, and catch the two or three people on the opposing team making a beeline for your spawn or peg the sniper who’d invariably be camping there later on in the round (I eventually got this down to near-perfection).

The scale’s all kinds of off, even between the different buildings (especially the shops that are supposed to have their back to the little courtyard outside the florist’s and are South of the balcony building), and I remembered after drawing it that there’s actually a little area that extends South from the bottom left corner of the map and a bigger one which extends North from the big downhill road in the North-East sector, both of which formed the initial team spawns in objective-oriented modes. That, and I’m pretty sure I lettered the flag placements incorrectly, though their locations are correct!

Also, I just realised that the area around A is completely wrong - the A building is much smaller, there’s an alleyway that leads out of the market which is between the A building and a building to its North that looks out onto the central avenue. Redrawing it would be cheating even, if I did┬árealise the mistake and make the corrections from memory!

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Mapstalgia: video game maps drawn from memory.
Mapstalgia collects drawn, painted, sculpted, pixeled, et cetera'd maps of video game levels and worlds and scenes, recreated from memory, submitted by readers. We've all got this stuff taking up space in our heads, so why not put it on paper and share?

Curated by Josh Millard

Some other Josh stuff: LARP Trek ~ ThinkStank ~ The Big Markovski ~ Josh's Music ~ @joshmillard

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Mapstalgia is always open for submissions! Don't be shy, and don't worry about it being perfect: this is all about memories and folk art. Please contribute your own map!



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Let 'er rip on the Ask Me Anything page, or hit me up on twitter: @joshmillard.

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